Five tools for running the combat round.

Five tools built around the moments that pull your attention away from the table.

THE PLAYER VIEW

A separate screen for your players.

Open the player-view URL on a TV, a tablet, or a phone at the other end of the table. The table watches the Round live: initiative order, whose turn it is, conditions, and how each Monster is holding up, from Healthy to Dead, never its exact HP. Each screen picks its own theme. Your DM controls stay on your screen, untouched.

The Player View on a phone in the Frostbound theme: the initiative order in Round 3, with the Bugbear Warrior Injured and the Goblin Boss Bloodied.

THE TRACKER

The round is in front of you — initiative, HP, and conditions in one place.

The tracker holds the initiative order and active conditions for each Combatant, and current and maximum HP for each Monster and Custom Combatant. Advance the round and the tracker moves with you.

TurnWarden mid-combat in Round 3: the initiative order with a Bugbear Warrior's turn underway, conditions on the board, and its Stat Block open beside it.
TurnWarden in the Dark look, mid-Combat in Round 3, with a Bugbear Warrior's turn underway and its Stat Block open.
A dark theme is one toggle away.
The standard conditions come preloaded. Add your own.
TurnWarden's Tag Presets: every 5.5e condition plus Concentrating, ready to use, and a new Hunter's Mark Tag being added.

THE DICE TRAY

Roll the dice. Reveal the result when the moment is right.

The Dice Tray rolls on your side of the screen and rolls stay private by default. Switch on Reveal rolls and each roll lands in the Player View in front of the table. Players see the total after a short pause.

TurnWarden's Dice Tray with Reveal rolls switched on, and an attack roll of 19 in its history.
The Player View on a phone, showing the same attack roll of 19 revealed to the table.

IMPORTING

Copy a Monster from D&D Beyond. Paste it into your Library.

Install the TurnWarden Extension, open any monster page on D&D Beyond, and copy its Stat Block in one click. Paste it into TurnWarden and the Monster lands in your Library, ready to summon into any encounter. Nothing to type out by hand, so nothing to mistype. A Monster goes from the D&D Beyond page to your Library in under a minute.

A Goblin Minion copied from its D&D Beyond page with the TurnWarden Extension, pasted into TurnWarden, and opened in the Library with its full Stat Block.

LIVE SYNC

The DM advances. The table sees it.

Advance a turn on the tracker and the Player View updates within a moment. HP, conditions, and whose turn it is stay in sync on each screen watching the round, with no refresh and no reading the state aloud.

TurnWarden and the Player View side by side in Round 3. The DM ends a turn and takes HP off a Goblin Warrior, and the Player View moves to the next turn and marks the Goblin Warrior Bloodied.

Ready for your next session.