Conditions and tags
Apply conditions and custom tags to any combatant, save tag presets, and see each combatant's status on their row.
TurnWarden has one tag system. When you sign up it already holds 16 presets: the 15 conditions from the 2024 rules plus Concentrating, for casters holding a spell. Any custom presets you add sit in the same list. Whatever you tap from a combatant's tag picker shows as a pill on that combatant's row in the DM tracker and on the player view straight away.
The preloaded conditions cover the rules-defined states you apply dozens of times per session. Your own presets cover everything else, such as "Bless target", "Hexed", "Marked", or "Needs healing". They all live in the same alphabetical picker on every combatant row.
Applying tags from a combatant row
Each combatant row has a tag-picker chip: a small dashed-border button with a plus icon. Select it to open the picker, which lists all the tag presets on your account in a single alphabetical list. Tap any preset to attach it to that combatant; tap again to remove it. The popover stays open so you can stack multiple tags in one pass, then click outside to close.
Applied tags appear as pills on the combatant row and on the player view immediately. There is no separate publish step.
The 15 conditions from the 2024 rules (Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned, Unconscious) plus Concentrating are added to your tag library at sign-up. You can rename, recolour, or banish any of them from Settings if your campaign uses a different set.
Creating and editing presets
You create, edit, and remove tag presets in one place: Settings → Tags. Open the user menu from the top-right of the tracker, select Settings, and go to the Tags pane.
Use the composer on the left to add a preset. Type a label (up to 32 characters), pick a colour from the hue wheel, and select Save tag — the new preset appears in the grid (and in each combatant's tag picker) straight away.
To edit an existing preset, click its chip in the grid. The composer fills with that preset's label and colour; tweak either and select Update, or select Banish to remove the preset. Banishing a preset does not strip it from combatants that already have it. Those pills stay on the row until you clear them yourself.
Presets are saved to your account and persist across sessions. Once you create a preset, it is there the next time you sign in.
Everything you tap in the picker (5e conditions and custom presets alike) is visible on the player view as soon as you toggle it on. There is no separate step to push status updates to your players.
What's next
Next, running your first encounter covers initiative and HP, so you can see where tags fit in a fight. The player view article explains what your players see on their screens, including how tag pills render across all seven themes.